A downloadable game

A simple 2D hex tile implementation of the 'walker' genre. Some messages contributed by Ada and Jesper van Heeswijck.

To customise, edit the Tiles.xml file found in the Windows_Data\StreamingAssets\ folder. You can hot-reload the game at any time by pressing CTRL-L .

Tile specifications require the 'Tile' tag and the 'type' attribute, e.g. <Tile type="Grass">

The game has a simple height mechanic - you can only travel up or down one level at a time, with levels increasing as follows: Water < Grass < Hill < Mountain

Tiles also need a 'Position' element with 'x' and 'y' attributes to place them in the desired row and column. I've used negative x values, but they can be positive too.

You can specify the starting tile with the 'start="true"' attribute (try to have only one of these!)

Any tile can be given a text message with the 'Message' element. Tiles with no Message element will hide the message window.

Sprites: www.kenney.nl

Music: Easy Lemon (30 second) Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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